use serde::{Deserialize, Serialize};

#[derive(Debug, Serialize, Deserialize, PartialEq, Clone)]
pub struct Stats {
    pub hp: f32,
    pub hpperlevel: f32,
    pub mp: f32,
    pub mpperlevel: f32,
    pub movespeed: f32,
    pub armor: f32,
    pub armorperlevel: f32,
    pub spellblock: f32,
    pub spellblockperlevel: f32,
    pub attackrange: f32,
    pub hpregen: f32,
    pub hpregenperlevel: f32,
    pub mpregen: f32,
    pub mpregenperlevel: f32,
    pub crit: f32,
    pub critperlevel: f32,
    pub attackdamage: f32,
    pub attackdamageperlevel: f32,
    pub attackspeedperlevel: f32,
    pub attackspeed: f32,
}
