#ifndef _LIBM_H
#define _LIBM_H

#if AX_CONFIG_FP_SIMD

#include <endian.h>
#include <float.h>
#include <stdint.h>

#if LDBL_MANT_DIG == 53 && LDBL_MAX_EXP == 1024
#elif LDBL_MANT_DIG == 64 && LDBL_MAX_EXP == 16384 && __BYTE_ORDER == __LITTLE_ENDIAN
union ldshape {
    long double f;
    struct {
        uint64_t m;
        uint16_t se;
    } i;
};
#elif LDBL_MANT_DIG == 64 && LDBL_MAX_EXP == 16384 && __BYTE_ORDER == __BIG_ENDIAN
/* This is the m68k variant of 80-bit long double, and this definition only works
 * on archs where the alignment requirement of uint64_t is <= 4. */
union ldshape {
    long double f;
    struct {
        uint16_t se;
        uint16_t pad;
        uint64_t m;
    } i;
};
#elif LDBL_MANT_DIG == 113 && LDBL_MAX_EXP == 16384 && __BYTE_ORDER == __LITTLE_ENDIAN
union ldshape {
    long double f;
    struct {
        uint64_t lo;
        uint32_t mid;
        uint16_t top;
        uint16_t se;
    } i;
    struct {
        uint64_t lo;
        uint64_t hi;
    } i2;
};
#elif LDBL_MANT_DIG == 113 && LDBL_MAX_EXP == 16384 && __BYTE_ORDER == __BIG_ENDIAN
union ldshape {
    long double f;
    struct {
        uint16_t se;
        uint16_t top;
        uint32_t mid;
        uint64_t lo;
    } i;
    struct {
        uint64_t hi;
        uint64_t lo;
    } i2;
};
#else
#error Unsupported long double representation
#endif

/* Support non-nearest rounding mode.  */
#define WANT_ROUNDING 1
/* Support signaling NaNs.  */
#define WANT_SNAN 0

#if WANT_SNAN
#error SNaN is unsupported
#else
#define issignalingf_inline(x) 0
#define issignaling_inline(x)  0
#endif

#ifndef TOINT_INTRINSICS
#define TOINT_INTRINSICS 0
#endif

#if TOINT_INTRINSICS
/* Round x to nearest int in all rounding modes, ties have to be rounded
   consistently with converttoint so the results match.  If the result
   would be outside of [-2^31, 2^31-1] then the semantics is unspecified.  */
static double_t roundtoint(double_t);

/* Convert x to nearest int in all rounding modes, ties have to be rounded
   consistently with roundtoint.  If the result is not representible in an
   int32_t then the semantics is unspecified.  */
static int32_t converttoint(double_t);
#endif

/* Helps static branch prediction so hot path can be better optimized.  */
#ifdef __GNUC__
#define predict_true(x)  __builtin_expect(!!(x), 1)
#define predict_false(x) __builtin_expect(x, 0)
#else
#define predict_true(x)  (x)
#define predict_false(x) (x)
#endif

/* Evaluate an expression as the specified type. With standard excess
   precision handling a type cast or assignment is enough (with
   -ffloat-store an assignment is required, in old compilers argument
   passing and return statement may not drop excess precision).  */

static inline float eval_as_float(float x)
{
    float y = x;
    return y;
}

static inline double eval_as_double(double x)
{
    double y = x;
    return y;
}

/* fp_barrier returns its input, but limits code transformations
   as if it had a side-effect (e.g. observable io) and returned
   an arbitrary value.  */

#ifndef fp_barrierf
#define fp_barrierf fp_barrierf
static inline float fp_barrierf(float x)
{
    volatile float y = x;
    return y;
}
#endif

#ifndef fp_barrier
#define fp_barrier fp_barrier
static inline double fp_barrier(double x)
{
    volatile double y = x;
    return y;
}
#endif

#ifndef fp_barrierl
#define fp_barrierl fp_barrierl
static inline long double fp_barrierl(long double x)
{
    volatile long double y = x;
    return y;
}
#endif

/* fp_force_eval ensures that the input value is computed when that's
   otherwise unused.  To prevent the constant folding of the input
   expression, an additional fp_barrier may be needed or a compilation
   mode that does so (e.g. -frounding-math in gcc). Then it can be
   used to evaluate an expression for its fenv side-effects only.   */

#ifndef fp_force_evalf
#define fp_force_evalf fp_force_evalf
static inline void fp_force_evalf(float x)
{
    volatile float y;
    y = x;
}
#endif

#ifndef fp_force_eval
#define fp_force_eval fp_force_eval
static inline void fp_force_eval(double x)
{
    volatile double y;
    y = x;
}
#endif

#ifndef fp_force_evall
#define fp_force_evall fp_force_evall
static inline void fp_force_evall(long double x)
{
    volatile long double y;
    y = x;
}
#endif

#define FORCE_EVAL(x)                             \
    do {                                          \
        if (sizeof(x) == sizeof(float)) {         \
            fp_force_evalf(x);                    \
        } else if (sizeof(x) == sizeof(double)) { \
            fp_force_eval(x);                     \
        } else {                                  \
            fp_force_evall(x);                    \
        }                                         \
    } while (0)

#define asuint(f)    \
    ((union {        \
        float _f;    \
        uint32_t _i; \
    }){f})           \
        ._i
#define asfloat(i)   \
    ((union {        \
        uint32_t _i; \
        float _f;    \
    }){i})           \
        ._f
#define asuint64(f)  \
    ((union {        \
        double _f;   \
        uint64_t _i; \
    }){f})           \
        ._i
#define asdouble(i)  \
    ((union {        \
        uint64_t _i; \
        double _f;   \
    }){i})           \
        ._f

/* error handling functions */
float __math_xflowf(uint32_t, float);
float __math_uflowf(uint32_t);
float __math_oflowf(uint32_t);
float __math_divzerof(uint32_t);
float __math_invalidf(float);
double __math_xflow(uint32_t, double);
double __math_uflow(uint32_t);
double __math_oflow(uint32_t);
double __math_divzero(uint32_t);
double __math_invalid(double);
#if LDBL_MANT_DIG != DBL_MANT_DIG
long double __math_invalidl(long double);
#endif

#endif // AX_CONFIG_FP_SIMD

#endif // _LIBM_H
