//! Displays touch presses, releases, and cancels.

use bevy::{input::touch::*, prelude::*};

fn main() {
    App::new()
        .add_plugins(DefaultPlugins)
        .add_systems(Update, touch_system)
        .run();
}

fn touch_system(touches: Res<Touches>) {
    for touch in touches.iter_just_pressed() {
        info!(
            "just pressed touch with id: {}, at: {}",
            touch.id(),
            touch.position()
        );
    }

    for touch in touches.iter_just_released() {
        info!(
            "just released touch with id: {}, at: {}",
            touch.id(),
            touch.position()
        );
    }

    for touch in touches.iter_just_canceled() {
        info!("canceled touch with id: {}", touch.id());
    }

    // you can also iterate all current touches and retrieve their state like this:
    for touch in touches.iter() {
        info!("active touch: {touch:?}");
        info!("  just_pressed: {}", touches.just_pressed(touch.id()));
    }
}
