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//  * Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
//  * Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
//  * Neither the name of NVIDIA CORPORATION nor the names of its
//    contributors may be used to endorse or promote products derived
//    from this software without specific prior written permission.
//
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Copyright (c) 2008-2024 NVIDIA Corporation. All rights reserved.

#ifndef NV_FOUNDATION_NV_UNION_CAST_H
#define NV_FOUNDATION_NV_UNION_CAST_H

#include "NvPreprocessor.h"

/** \addtogroup foundation
@{
*/

#if !NV_DOXYGEN
namespace nvidia
{
#endif

template<class A, class B> NV_FORCE_INLINE A NvUnionCast(B b)
{
	union AB
	{
		AB(B bb) 
			: _b(bb)
		{
		}
		B _b;
		A _a;
	} u(b);
	return u._a;
}

#if !NV_DOXYGEN
} // namespace nvidia
#endif

/** @} */

#endif
