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### is_stateless

    template <class T>
    struct is_stateless : public true_type-or-false_type {};

Inherits: If T is a stateless type then inherits from true_type, otherwise from false_type.

Type T must be a complete type.

A stateless type is a type that has no storage and whose constructors and destructors are trivial. That means that `is_stateless` only inherits from true_type if the following expression is `true`:

    ::boost::has_trivial_constructor<T>::value
    && ::boost::has_trivial_copy<T>::value
    && ::boost::has_trivial_destructor<T>::value
    && ::boost::is_class<T>::value
    && ::boost::is_empty<T>::value

C++ Standard Reference: 3.9p10.

Header: `#include <boost/type_traits/is_stateless.hpp>` or `#include <boost/type_traits.hpp>`

Compiler Compatibility: Without some (as yet unspecified) help from the compiler, is_stateless will never report that a class or struct is stateless; this is always safe, if possibly sub-optimal. Currently (June 2015) compilers more recent than Visual C++ 8, Clang, GCC-4.3, Greenhills 6.0, Intel-11.0, and Codegear have the necessary compiler intrinsics to ensure that this trait "just works".