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// Copyright 2020 Shin Yoshida // // "LGPL-3.0-or-later OR Apache-2.0" // // This is part of rust-bulk-allocator // // rust-bulk-allocator is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // rust-bulk-allocator is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with rust-bulk-allocator. If not, see <http://www.gnu.org/licenses/>. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. use crate::{PtrList, MEMORY_CHUNK_SIZE}; use core::alloc::{GlobalAlloc, Layout}; use core::cell::UnsafeCell; use core::mem::{align_of, size_of}; use core::ptr::NonNull; /// Structure for `LayoutBulkA` and `UnLayoutBulkA` . struct Cache { to_free: PtrList, pool: PtrList, } impl Drop for Cache { fn drop(&mut self) { // Make sure 'self.to_free' is empty. debug_assert_eq!(None, self.to_free.pop()); } } impl Cache { /// Creates a new instance. pub const fn new() -> Self { Self { to_free: PtrList::new(), pool: PtrList::new(), } } /// Frees all the bulk memories via `backend`. pub fn destroy<B>(&mut self, layout: Layout, backend: &B) where B: GlobalAlloc, { let layout = Self::backend_layout(layout); while let Some(ptr) = self.to_free.pop() { debug_assert_eq!(false, ptr.is_null()); unsafe { backend.dealloc(ptr, layout) }; } } /// Pools `ptr` to the cache. pub fn dealloc(&mut self, ptr: *mut u8) { debug_assert_eq!(false, ptr.is_null()); let ptr = unsafe { NonNull::new_unchecked(ptr) }; self.pool.push(ptr); } /// Pops from the cache and returns. If cache is empty, allocates memory chunk from `backend` /// and makes cache at first. pub fn alloc<B>(&mut self, layout: Layout, backend: &B) -> *mut u8 where B: GlobalAlloc, { // Search the cache at first. if let Some(ptr) = self.pool.pop() { return ptr; } // If no cache is, allocate memory chunk. let (begin, end) = unsafe { let layout = Self::backend_layout(layout); let begin = backend.alloc(layout); if begin.is_null() { // Returns null pointer on fail. return begin; } let end = begin.add(layout.size()); (begin, end) }; // Use the first position of the chunk as to_free link. { let ptr = unsafe { NonNull::new_unchecked(begin) }; self.to_free.push(ptr); } // Split into small pieces and make cache unsafe { // Shift ptr by the size of to_free link. let mut ptr = begin.add(Self::to_free_layout(layout).size()); let size = Self::element_layout(layout).size(); while (size as isize) <= end.offset_from(ptr) { self.pool.push(NonNull::new_unchecked(ptr)); ptr = ptr.add(size); } } self.pool.pop().unwrap() } fn align(layout: Layout) -> usize { usize::max(layout.align(), align_of::<PtrList>()) } fn element_layout(layout: Layout) -> Layout { let align = Self::align(layout); let size = usize::max(layout.size(), size_of::<PtrList>()); let layout = unsafe { Layout::from_size_align_unchecked(size, align) }; layout.pad_to_align() } fn to_free_layout(layout: Layout) -> Layout { let align = Self::align(layout); let size = size_of::<PtrList>(); let layout = unsafe { Layout::from_size_align_unchecked(size, align) }; layout.pad_to_align() } fn backend_layout(layout: Layout) -> Layout { let align = Self::align(layout); let min_size = Self::element_layout(layout).size() + Self::to_free_layout(layout).size(); let size = usize::max(min_size, MEMORY_CHUNK_SIZE); unsafe { Layout::from_size_align_unchecked(size, align) } } } #[cfg(test)] mod cache_tests { use super::*; use gharial::GAlloc; use std::collections::HashSet; const SMALL_SIZES: &[usize] = &[1, 2, 3, 4, 5, 6, 7, 8, 9, 63, 64, 65]; const LARGE_SIZES: &[usize] = &[ MEMORY_CHUNK_SIZE - 1, MEMORY_CHUNK_SIZE, MEMORY_CHUNK_SIZE + 1, ]; const SMALL_ALIGNS: &[usize] = &[1, 2, 4, 8, 16]; const LARGE_ALIGNS: &[usize] = &[ MEMORY_CHUNK_SIZE / 2, MEMORY_CHUNK_SIZE, MEMORY_CHUNK_SIZE * 2, ]; #[test] fn new() { let layout = Layout::new::<usize>(); let backend = GAlloc::default(); let mut cache = Cache::new(); cache.destroy(layout, &backend); } #[test] fn alloc_small() { let check = |layout| { let backend = GAlloc::default(); let mut cache = Cache::new(); let mut pointers = HashSet::with_capacity(MEMORY_CHUNK_SIZE); for _ in 0..MEMORY_CHUNK_SIZE { let ptr = cache.alloc(layout, &backend); assert_eq!(true, pointers.insert(ptr)); } for &ptr in pointers.iter() { cache.dealloc(ptr); } cache.destroy(layout, &backend); }; for &size in SMALL_SIZES { for &align in SMALL_ALIGNS { let layout = Layout::from_size_align(size, align).unwrap(); check(layout); } } } #[test] fn alloc_large() { let check = |layout| { let backend = GAlloc::default(); let mut cache = Cache::new(); let mut pointers = HashSet::with_capacity(3); for _ in 0..3 { let ptr = cache.alloc(layout, &backend); assert_eq!(true, pointers.insert(ptr)); } for &ptr in pointers.iter() { cache.dealloc(ptr); } cache.destroy(layout, &backend); }; for &size in SMALL_SIZES.iter().chain(LARGE_SIZES.iter()) { for &align in SMALL_ALIGNS.iter().chain(LARGE_ALIGNS.iter()) { let layout = Layout::from_size_align(size, align).unwrap(); check(layout); } } } #[test] fn alloc_effectivity() { let check = |layout| { let backend = GAlloc::default(); let mut cache = Cache::new(); for _ in 0..MEMORY_CHUNK_SIZE { let ptr = cache.alloc(layout, &backend); cache.dealloc(ptr); // Make sure only one memory chunk is. assert_eq!(1, cache.to_free.len()); } cache.destroy(layout, &backend); }; for &size in SMALL_SIZES.iter().chain(LARGE_SIZES.iter()) { for &align in SMALL_ALIGNS.iter().chain(LARGE_ALIGNS.iter()) { let layout = Layout::from_size_align(size, align).unwrap(); check(layout); } } } } /// 'UnLayoutBulkA' stands for 'Unsafe single-Layout-cache Bulk Allocator'. /// This implements `GlobalAlloc` . It allocates and caches bulk memory from the backend, and /// deallocates them on the drop at once. /// /// Constructor takes a `Layout` as the argument, and builds instance with cache for memories which /// fits the `Layout` . /// /// Method `alloc` causes an assertion error if the specified `Layout` is different from that is /// passed to the constructor. (This is why named as 'Unsafe'.) /// Otherwise, `alloc` searches the cache for an available pointer and returns it. If the cache is /// empty, `alloc` allocates a memory chunk from the backend allocator, splits the chunk into /// pieces to fit the `Layout` , and makes cache at first. /// /// The size of the bulk memory is usualy same to [`MEMORY_CHUNK_SIZE`] , however, if the `Layout` /// is too large, the size exceeds [`MEMORY_CHUNK_SIZE`] . /// /// Method `dealloc` always caches the passed pointer. i.e. the memory will not be freed then. It /// is when the instance is dropped to deallocate the memories. /// /// Instance drop releases all the memory chunks using the backend allocator. All the pointers /// allocated via the instance will be invalid after the instance drop. Accessing such a pointer /// may lead memory unsafety even if the pointer itself is not deallocated. /// /// This struct is similar to [`LayoutBulkA`] except for the behavior when `alloc` and `dealloc` /// was passed different argument `Layout` from that is passed to the constructor. See also /// [`LayoutBulkA`] . /// /// # Warnings /// /// The allocated pointers via `UnLayoutBulkA` will be invalid after the instance is dropped. Accessing such /// a pointer may lead memory unsafety evenn if the pointer itself is not deallocated. /// /// # Errors /// /// `alloc` causes an assertion error if the specified `Layout` is different from that is passed to /// the constructor. /// /// [`MEMORY_CHUNK_SIZE`]: constant.MEMORY_CHUNK_SIZE.html /// [`LayoutBulkA`]: struct.LayoutBulkA.html pub struct UnLayoutBulkA<B> where B: GlobalAlloc, { layout_: Layout, cache: UnsafeCell<Cache>, backend_: B, } unsafe impl<B> Send for UnLayoutBulkA<B> where B: Send + GlobalAlloc {} impl<B> Drop for UnLayoutBulkA<B> where B: GlobalAlloc, { fn drop(&mut self) { let cache = unsafe { &mut *self.cache.get() }; cache.destroy(self.layout(), self.backend()); } } impl<B> From<Layout> for UnLayoutBulkA<B> where B: Default + GlobalAlloc, { fn from(layout: Layout) -> Self { Self::new(layout, B::default()) } } impl<B> UnLayoutBulkA<B> where B: GlobalAlloc, { /// Creates a new instance with empty cache. /// /// The cache is built for memories to fit `layout` and method `alloc` can take same value as /// the argument; otherwise `alloc` causes an assertion error. /// /// `backend` is an allocator to allocate memory chunks to make cache. It is also used to /// deallocate the memory chunks on the drop. /// /// # Examples /// /// ``` /// use bulk_allocator::UnLayoutBulkA; /// use std::alloc::{Layout, System}; /// /// let layout = Layout::new::<usize>(); /// let _alloc = UnLayoutBulkA::new(layout, System); /// ``` pub fn new(layout: Layout, backend: B) -> Self { Self { layout_: layout, cache: UnsafeCell::new(Cache::new()), backend_: backend, } } } unsafe impl<B> GlobalAlloc for UnLayoutBulkA<B> where B: GlobalAlloc, { unsafe fn alloc(&self, layout: Layout) -> *mut u8 { assert_eq!(self.layout(), layout); let cache = &mut *self.cache.get(); cache.alloc(layout, self.backend()) } unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) { debug_assert_eq!(false, ptr.is_null()); debug_assert_eq!(self.layout(), layout); let cache = &mut *self.cache.get(); cache.dealloc(ptr) } } impl<B> UnLayoutBulkA<B> where B: GlobalAlloc, { /// Returns same `Layout` that is passed to the constructor. /// The cache is build for this `Layout` and method `alloc` can take only this value as the /// argument; otherwise `alloc` causes an assertion error. /// /// # Examples /// /// ``` /// use bulk_allocator::UnLayoutBulkA; /// use std::alloc::{Layout, System}; /// /// let layout = Layout::new::<usize>(); /// let alloc = UnLayoutBulkA::new(layout, System); /// assert_eq!(layout, alloc.layout()); /// ``` pub fn layout(&self) -> Layout { self.layout_ } /// Provides a reference to the backend allocator. pub fn backend(&self) -> &B { &self.backend_ } } #[cfg(test)] mod alloc_tests { use super::*; use gharial::GAlloc; #[test] fn new() { let layout = Layout::new::<u8>(); let _alloc = UnLayoutBulkA::new(layout, GAlloc::default()); } #[test] fn alloc_dealloc() { let layout = Layout::new::<[u8; 16]>(); let alloc = UnLayoutBulkA::new(layout, GAlloc::default()); unsafe { let ptr = alloc.alloc(layout); assert_eq!(false, ptr.is_null()); alloc.dealloc(ptr, layout); } } } /// 'LayoutBulkA' stands for 'single-Layout-cache Bulk Allocator'. /// This implements `GlobalAlloc` . It allocates and caches bulk memory from the backend, and /// deallocates them on the drop at once. /// /// Constructor takes a `Layout` as the argument, and builds instance with cache for memories which /// fits the `Layout` . /// /// Method `alloc` delegates the request to the backend allocator if specified `Layout` is /// different from that is passed to the constructor. /// Otherwise, `alloc` searches the cache for an available pointer and returns it. If the cache is /// empty, `alloc` allocates a memory chunk from the backend allocator, splits the chunk into /// pieces to fit the `Layout` , and makes cache at first. /// /// The size of the bulk memory is usualy same to [`MEMORY_CHUNK_SIZE`] , however, if the `Layout` /// is too large, the size exceeds [`MEMORY_CHUNK_SIZE`] . /// /// Method `dealloc` delegates the request to the backend allocator if specified `Layout` is /// different from that is passed to the constructor; otherwise `dealloc` caches the pointer. i.e. /// the memory will not be freed then. It is when the instance is dropped to deallocate the /// memories. /// /// Instance drop releases all the memory chunks using the backend allocator. Pointers allocated /// via the instance will be invalid after the instance drop if the argument `Layout` is same /// between the constructor and method `alloc` . Accessing such a pointer may lead memory unsafety /// even if the pointer itself is not deallocated. /// /// This struct is similar to [`UnLayoutBulkA`] except for the behavior when `alloc` and `dealloc` /// was passed different argument `Layout` from that is passed to the constructor. See also /// [`UnLayoutBulkA`] . /// /// # Warnings /// /// Pointers allocated vir the instance will be invalid after the instance drop if the argument /// `Layout` is same between the constructor and method `alloc` . Accessing such a pointer may lead /// memory unsafety even if the pointer itself is not deallocated. /// /// /// [`MEMORY_CHUNK_SIZE`]: constant.MEMORY_CHUNK_SIZE.html /// [`UnLayoutBulkA`]: struct.UnLayoutBulkA.html pub struct LayoutBulkA<B> where B: GlobalAlloc, { inner: UnLayoutBulkA<B>, } impl<B> From<Layout> for LayoutBulkA<B> where B: Default + GlobalAlloc, { fn from(layout: Layout) -> Self { Self::new(layout, B::default()) } } impl<B> LayoutBulkA<B> where B: GlobalAlloc, { /// Creates a new instance with empty cache. /// /// The cache is built for memories to fit `layout` and method `alloc` uses the cache only when /// the same `layout` is passed; otherwise `alloc` just delegates the request to the backend. /// /// `backend` is an allocator to allocate memory chunks to make cache. It is also used to /// deallocate the memory chunks on the drop. /// /// # Examples /// /// ``` /// use bulk_allocator::LayoutBulkA; /// use std::alloc::{Layout, System}; /// /// let layout = Layout::new::<usize>(); /// let _alloc = LayoutBulkA::new(layout, System); /// ``` pub fn new(layout: Layout, backend: B) -> Self { Self { inner: UnLayoutBulkA::new(layout, backend), } } } unsafe impl<B> GlobalAlloc for LayoutBulkA<B> where B: GlobalAlloc, { unsafe fn alloc(&self, layout: Layout) -> *mut u8 { if layout == self.layout() { self.inner.alloc(layout) } else { self.backend().alloc(layout) } } unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) { if layout == self.layout() { self.inner.dealloc(ptr, layout); } else { self.backend().dealloc(ptr, layout); } } } impl<B> LayoutBulkA<B> where B: GlobalAlloc, { /// Returns same `Layout` that is passed to the constructor. /// The cache is build for this `Layout` and method `alloc` can take only this value as the /// argument; otherwise `alloc` causes an assertion error. /// /// # Examples /// /// ``` /// use bulk_allocator::LayoutBulkA; /// use std::alloc::{Layout, System}; /// /// let layout = Layout::new::<usize>(); /// let alloc = LayoutBulkA::new(layout, System); /// assert_eq!(layout, alloc.layout()); /// ``` pub fn layout(&self) -> Layout { self.inner.layout() } /// Provides a reference to the backend allocator. pub fn backend(&self) -> &B { &self.inner.backend() } } #[cfg(test)] mod layout_bulk_a_tests { use super::*; use gharial::GAlloc; #[test] fn new() { let layout = Layout::new::<usize>(); let _alloc = LayoutBulkA::new(layout, GAlloc::default()); } #[test] fn alloc_dealloc() { let layout = Layout::new::<[u8; 16]>(); let alloc = LayoutBulkA::new(layout, GAlloc::default()); unsafe { let ptr = alloc.alloc(layout); assert_eq!(false, ptr.is_null()); alloc.dealloc(ptr, layout); } } }