#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Rect {
	pub x: u16,
	pub y: u16,
	pub width: u16,
	pub height: u16,
}

impl Rect {
	pub fn new(x: u16, y: u16, width: u16, height: u16) -> Self {
		Self {
			x,
			y,
			width,
			height,
		}
	}
	pub fn default() -> Self {
		Self {
			x: 0,
			y: 0,
			width: 0,
			height: 0,
		}
	}
	pub fn x(&self, x: u16) -> Self {
		Self::new(x, self.y, self.width, self.height)
	}
	pub fn y(&self, y: u16) -> Self {
		Self::new(self.x, y, self.width, self.height)
	}
	pub fn w(&self, w: u16) -> Self {
		Self::new(self.x, self.y, w, self.height)
	}
	pub fn h(&self, h: u16) -> Self {
		Self::new(self.x, self.y, self.width, h)
	}
	pub fn intersects(&self, rect: &Rect) -> bool {
		self.x < rect.x + rect.width
			&& rect.x < self.x + self.width
			&& self.y < rect.y + rect.height
			&& rect.y < self.y + self.height
	}
}
