# Design 2: The Reciprocity Daemon (Innovative)

## Purpose
An autonomous agent that manages the "Social Capital" of a codebase. It treats Open Source interaction as a **Two-Way Economy**, actively finding ways to "pay back" debt, whether through money, code, or documentation.

## Loop Structure
1.  **Value Auditing:** Continuously monitors codebase usage to calculate "Debt" to dependencies (e.g., "We call `ffmpeg` 1000 times a day").
2.  **Opportunity Scouting:**
    *   **Financial:** Checks if highly-used dependencies have funding goals.
    *   **Labor:** Checks dependency issue trackers for "Good First Issue", "Help Wanted", or "Documentation" tags.
3.  **Action Dispatch:**
    *   **Draft Funding:** Generates a `funding.yml` or Open Collective expense draft for approval.
    *   **Draft Contribution:** If a documentation gap is found (and the agent can fix it based on local usage patterns), it **autonomously forks, fixes, and drafts a PR** to the upstream repo.
    *   **Praise:** If a dependency upgrade fixes a bug, it drafts a "Thank You" comment or tweet for the maintainer.
4.  **Ledger Update:** Records the "Transaction" in its Memory Graph (e.g., "Paid $50 to project X", "Contributed PR \#123 to project Y").

## Tool Usage
*   **memory:** Stores the "Social Ledger" (Debts vs. Credits).
*   **web (fetch):** Interaction with GitHub/GitLab APIs (Issues, PRs, Sponsors).
*   **filesystem:** Edits local code, generates PR drafts.
*   **shell:** Runs tests on upstream repos to verify fixes.

## Memory Architecture
*   **Nodes:** `Project`, `Maintainer`, `Debt`, `Credit`.
*   **Relations:** `OWES_VALUE_TO`, `CONTRIBUTED_TO`, `HAS_OPEN_ISSUE`.
*   **Logic:** "If Usage > Threshold AND Contributions == 0, Status = 'Free Rider' (High Priority for Action)."

## Failure Modes
*   **Unwanted Help:** Sending low-quality PRs that annoy maintainers (Spam).
*   **Budget Overrun:** Recommending too much spending.
*   **Context Missing:** Misunderstanding *why* a dependency is used and offering irrelevant help.

## Human Touchpoints
*   **Gatekeeper:** The agent can *draft* PRs and Payments, but a Human MUST click "Send/Merge".
*   **Strategy Setting:** Humans define the "Exchange Rate" (e.g., "1 hour of dev time = $100 donation").
