use serde::{Deserialize, Serialize};

#[derive(Debug, Serialize, Deserialize)]
pub struct CharacterLocation {
  pub solar_system_id: i32,
  station_id: Option<i32>,
  structure_id: Option<i32>,
}

#[derive(Debug, Serialize, Deserialize)]
pub struct CharacterOnline {
  pub last_login: Option<String>,
  pub last_logout: Option<String>,
  pub logins: Option<i32>,
  pub online: bool,
}

#[derive(Debug, Serialize, Deserialize)]
pub struct CharacterShip {
  pub ship_item_id: i64,
  pub ship_name: String,
  pub ship_type_id: i32,
}
