namespace = playerevent
country_event = {
	id = playerevent.1
	hidden = yes
	trigger = {
			has_country_modifier = 01_player 
	}
	mean_time_to_happen = {
		days = 1
	}
	option = {
		every_owned_province = {
			add_province_modifier = { 
			name = 01_player_local
			duration = -1  
			desc = 01_player_local
			}
		}
	}
}