# game-toolkit-ui

[![Crates.io](https://img.shields.io/crates/v/game-toolkit-ui.svg)](https://crates.io/crates/game-toolkit-ui)
[![docs.rs](https://img.shields.io/docsrs/game-toolkit-ui)](https://docs.rs/game-toolkit-ui)
[![license](https://img.shields.io/badge/license-EUPL--1.2-blue.svg)](https://github.com/sunsided/game-toolkit/blob/main/LICENSE)
[![unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg)](https://github.com/rust-secure-code/safety-dance/)

[egui](https://crates.io/crates/egui) overlay integration (egui-wgpu + egui-winit) for
[**game-toolkit**](https://github.com/sunsided/game-toolkit) - debug panels, inspectors and
tweak sliders. Feature-gated; enable the prelude's `ui` feature.

Part of game-toolkit, a Rust workspace of small crates for 2D-first game jams. See the
[workspace README](https://github.com/sunsided/game-toolkit#readme) for the full toolkit,
examples, and quick-start.

## Documentation

API docs: <https://docs.rs/game-toolkit-ui>
