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[package]
edition = "2018"
name = "gfx-backend-vulkan"
version = "0.5.3"
authors = ["The Gfx-rs Developers"]
description = "Vulkan API backend for gfx-rs"
homepage = "https://github.com/gfx-rs/gfx"
documentation = "https://docs.rs/gfx-backend-vulkan"
readme = "README.md"
keywords = ["graphics", "gamedev"]
license = "MIT OR Apache-2.0"
repository = "https://github.com/gfx-rs/gfx"

[lib]
name = "gfx_backend_vulkan"
[dependencies.arrayvec]
version = "0.5"

[dependencies.ash]
version = "0.30"

[dependencies.byteorder]
version = "1"

[dependencies.hal]
version = "0.5"
package = "gfx-hal"

[dependencies.lazy_static]
version = "1"

[dependencies.log]
version = "0.4"

[dependencies.raw-window-handle]
version = "0.3"

[dependencies.shared_library]
version = "0.1.9"
optional = true

[dependencies.smallvec]
version = "1.0"

[features]
default = []
use-rtld-next = ["shared_library"]
[target."cfg(all(unix, not(target_os = \"macos\"), not(target_os = \"ios\"), not(target_os = \"android\")))".dependencies.x11]
version = "2.15"
features = ["xlib"]
optional = true

[target."cfg(all(unix, not(target_os = \"macos\"), not(target_os = \"ios\"), not(target_os = \"android\")))".dependencies.xcb]
version = "0.9"
optional = true
[target."cfg(target_os = \"macos\")".dependencies.core-graphics]
version = "0.19"

[target."cfg(target_os = \"macos\")".dependencies.objc]
version = "0.2.5"
[target."cfg(windows)".dependencies.winapi]
version = "0.3"
features = ["libloaderapi", "windef", "winuser"]
