script_get_name

This function will return the name as a string of the specified script. This name is the one that has been specified for the script in the Asset Browser of the main GameMaker Studio 2 window. For more information about scripts, see The Script Editor.

 

Syntax:

script_get_name(scr);

Argument Description
scr The index of the script that you want to get the name of.

 

Returns:

String

 

Example:

scr_name = script_get_name(Help_File);

The above example code will store the name of the indicated script index in the variable "scr_name".