The Keyframe Data Struct

When you define a keyframe struct for a track, you need to also define the data that will be associated with it. This is comprised of different channels, and each channel can be given a specific type of data depending on what type of track you are setting the keyframe data for. These properties are:

Constant Description Value
seqaudiokey_loop The sound will loop when played. 0
seqaudiokey_oneshot The sound will only play once then stop. 1