The Sequence Instance Struct

A sequence, when placed in a room, is placed as an element on the layer, and this element contains a sequence instance. This sequence instance will have the following properties in its struct:

Constant Description Value
seqdir_right The sequence will play frames in an incremental order from left to right 1
seqdir_left The sequence will play frames in a decremental order from right to left -1

 

The following list contains the properties that may be available to you when accessing a track struct (as returned by the activeTracks property of the parent sequence struct, explained above). Each asset track struct may have some or all of the following properties, depending on the type of asset the track is referencing (note that you can get or set all these properties, except where specified as read-only), and all values returned are the for the current playhead position: