The track struct can be used either for top-level asset tracks or for sub-track parameter tracks, and the behaviour of the track is defined by two things, its name and it's type. Track structs are created using the function sequence_track_new() and the properties available to it are:
| Constant | Description | Value |
|---|---|---|
| seqtracktype_graphic | This is a graphics (sprite) asset track. | 1 |
| seqtracktype_audio | This is an audio asset track. | 2 |
| seqtracktype_instance | This is an instance asset track. | 14 |
| seqtracktype_sequence | This is a sequence asset track. | 7 |
| seqtracktype_clipmask | This is a clip mask group asset track. | 8 |
| seqtracktype_clipmask_mask | This is a clip mask sprite asset track used for generating the clip mask. | 9 |
| seqtracktype_clipmask_subject | This is a clip mask sprite asset track that is being masked. | 10 |
| seqtracktype_group | This group folder asset track. | 11 |
| seqtracktype_colour | This is a colour data parameter track. | 4 |
| seqtracktype_real | This is a real number value parameter track. | 3 |
| seqtracktype_message | This is a broadcast message track. | 15 |
| seqtracktype_moment | This is an event/moment track. | 16 |
| seqtracktype_bool | Not used currently. | 5 |
| seqtracktype_string | Not used currently. | 6 |
| seqtracktype_spriteframes | Not used currently. | 13 |
| seqtracktype_empty | Not used currently. | 12 |