This function can be used to set the y position of the given view port. You give the view port index (from 0 to 7) and the new position to place it at.
view_set_yport(view_port, y)
| Argument | Description |
|---|---|
| view_port | The view port to target (0 - 7) |
| y | The new y position |
N/A
if view_get_yport(0) != (display_get_height() / 2) - (view_hport[0] / 2)
{
view_set_yport(0, (display_get_height() / 2) - (view_hport[0] / 2));
}
The above code will check the y position of the view port[0] and if it is not where it is required to be it is set to that position.