use serde::{Deserialize, Serialize};

#[derive(Debug, Serialize, Deserialize)]
pub struct GpuInfo {
    pub name: String,
	 #[serde(rename = "virtualRam")]
    pub virtual_ram: u64,
}

#[allow(non_snake_case, non_camel_case_types)]
#[derive(Deserialize, Debug)]
pub struct Win32_VideoController {
    pub AdapterRAM: u64,
    pub Name: String
}