//! Submission types for the turn-based agent loop.
//!
//! Submissions are the different types of input the agent can receive
//! and process as part of the turn-based development loop.

use serde::{Deserialize, Serialize};
use uuid::Uuid;

/// Parses user input into Submission types.
pub struct SubmissionParser;

impl SubmissionParser {
    /// Parse message content into a Submission.
    pub fn parse(content: &str) -> Submission {
        let trimmed = content.trim();
        let lower = trimmed.to_lowercase();

        // Control commands (exact match or prefix)
        if lower == "/undo" {
            return Submission::Undo;
        }
        if lower == "/redo" {
            return Submission::Redo;
        }
        if lower == "/interrupt" || lower == "/stop" {
            return Submission::Interrupt;
        }
        if lower == "/compact" {
            return Submission::Compact;
        }
        if lower == "/clear" {
            return Submission::Clear;
        }
        if lower == "/heartbeat" {
            return Submission::Heartbeat;
        }
        if lower == "/summarize" || lower == "/summary" {
            return Submission::Summarize;
        }
        if lower == "/suggest" {
            return Submission::Suggest;
        }
        if lower == "/thread new" || lower == "/new" {
            return Submission::NewThread;
        }
        // System commands (bypass thread-state checks)
        if lower == "/help" || lower == "/?" {
            return Submission::SystemCommand {
                command: "help".to_string(),
                args: vec![],
            };
        }
        if lower == "/version" {
            return Submission::SystemCommand {
                command: "version".to_string(),
                args: vec![],
            };
        }
        if lower == "/tools" {
            return Submission::SystemCommand {
                command: "tools".to_string(),
                args: vec![],
            };
        }
        if lower == "/ping" {
            return Submission::SystemCommand {
                command: "ping".to_string(),
                args: vec![],
            };
        }
        if lower == "/debug" {
            return Submission::SystemCommand {
                command: "debug".to_string(),
                args: vec![],
            };
        }
        if lower.starts_with("/model") {
            let args: Vec<String> = trimmed
                .split_whitespace()
                .skip(1)
                .map(|s| s.to_string())
                .collect();
            return Submission::SystemCommand {
                command: "model".to_string(),
                args,
            };
        }

        if lower == "/quit" || lower == "/exit" || lower == "/shutdown" {
            return Submission::Quit;
        }

        // /thread <uuid> - switch thread
        if let Some(rest) = lower.strip_prefix("/thread ") {
            let rest = rest.trim();
            if rest != "new" {
                if let Ok(id) = Uuid::parse_str(rest) {
                    return Submission::SwitchThread { thread_id: id };
                }
            }
        }

        // /resume <uuid> - resume from checkpoint
        if let Some(rest) = lower.strip_prefix("/resume ") {
            if let Ok(id) = Uuid::parse_str(rest.trim()) {
                return Submission::Resume { checkpoint_id: id };
            }
        }

        // Try structured JSON approval (from web gateway's /api/chat/approval endpoint)
        if trimmed.starts_with('{') {
            if let Ok(submission) = serde_json::from_str::<Submission>(trimmed) {
                if matches!(submission, Submission::ExecApproval { .. }) {
                    return submission;
                }
            }
        }

        // Approval responses (simple yes/no/always for pending approvals)
        // These are short enough to check explicitly
        match lower.as_str() {
            "yes" | "y" | "approve" | "ok" => {
                return Submission::ApprovalResponse {
                    approved: true,
                    always: false,
                };
            }
            "always" | "yes always" | "approve always" => {
                return Submission::ApprovalResponse {
                    approved: true,
                    always: true,
                };
            }
            "no" | "n" | "deny" | "reject" | "cancel" => {
                return Submission::ApprovalResponse {
                    approved: false,
                    always: false,
                };
            }
            _ => {}
        }

        // Default: user input
        Submission::UserInput {
            content: content.to_string(),
        }
    }
}

/// A submission to the agent.
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum Submission {
    /// User text input (starts a new turn).
    UserInput {
        /// The user's message content.
        content: String,
    },

    /// Response to an execution approval request (with explicit request ID).
    ExecApproval {
        /// ID of the approval request being responded to.
        request_id: Uuid,
        /// Whether the execution was approved.
        approved: bool,
        /// If true, auto-approve this tool for the rest of the session.
        always: bool,
    },

    /// Simple approval response (yes/no/always) for the current pending approval.
    ApprovalResponse {
        /// Whether the execution was approved.
        approved: bool,
        /// If true, auto-approve this tool for the rest of the session.
        always: bool,
    },

    /// Interrupt the current turn.
    Interrupt,

    /// Request context compaction.
    Compact,

    /// Undo the last turn.
    Undo,

    /// Redo a previously undone turn (if available).
    Redo,

    /// Resume from a specific checkpoint.
    Resume {
        /// ID of the checkpoint to resume from.
        checkpoint_id: Uuid,
    },

    /// Clear the current thread and start fresh.
    Clear,

    /// Switch to a different thread.
    SwitchThread {
        /// ID of the thread to switch to.
        thread_id: Uuid,
    },

    /// Create a new thread.
    NewThread,

    /// Trigger a manual heartbeat check.
    Heartbeat,

    /// Summarize the current thread.
    Summarize,

    /// Suggest next steps based on the current thread.
    Suggest,

    /// Quit the agent. Bypasses thread-state checks.
    Quit,

    /// System command (help, model, version, tools, ping, debug).
    /// Bypasses thread-state checks and safety validation.
    SystemCommand {
        /// The command name (e.g. "help", "model", "version").
        command: String,
        /// Arguments to the command.
        args: Vec<String>,
    },
}

impl Submission {
    /// Create a user input submission.
    pub fn user_input(content: impl Into<String>) -> Self {
        Self::UserInput {
            content: content.into(),
        }
    }

    /// Create an approval submission.
    pub fn approval(request_id: Uuid, approved: bool) -> Self {
        Self::ExecApproval {
            request_id,
            approved,
            always: false,
        }
    }

    /// Create an "always approve" submission.
    pub fn always_approve(request_id: Uuid) -> Self {
        Self::ExecApproval {
            request_id,
            approved: true,
            always: true,
        }
    }

    /// Create an interrupt submission.
    pub fn interrupt() -> Self {
        Self::Interrupt
    }

    /// Create a compact submission.
    pub fn compact() -> Self {
        Self::Compact
    }

    /// Create an undo submission.
    pub fn undo() -> Self {
        Self::Undo
    }

    /// Create a redo submission.
    pub fn redo() -> Self {
        Self::Redo
    }

    /// Check if this submission starts a new turn.
    pub fn starts_turn(&self) -> bool {
        matches!(self, Self::UserInput { .. })
    }

    /// Check if this submission is a control command.
    pub fn is_control(&self) -> bool {
        matches!(
            self,
            Self::Interrupt
                | Self::Compact
                | Self::Undo
                | Self::Redo
                | Self::Clear
                | Self::NewThread
                | Self::Heartbeat
                | Self::Summarize
                | Self::Suggest
                | Self::SystemCommand { .. }
        )
    }
}

/// Result of processing a submission.
#[derive(Debug, Clone)]
pub enum SubmissionResult {
    /// Turn completed with a response.
    Response {
        /// The agent's response.
        content: String,
    },

    /// Need approval before continuing.
    NeedApproval {
        /// ID of the approval request.
        request_id: Uuid,
        /// Tool that needs approval.
        tool_name: String,
        /// Description of what the tool will do.
        description: String,
        /// Parameters being passed.
        parameters: serde_json::Value,
    },

    /// Successfully processed (for control commands).
    Ok {
        /// Optional message.
        message: Option<String>,
    },

    /// Error occurred.
    Error {
        /// Error message.
        message: String,
    },

    /// Turn was interrupted.
    Interrupted,
}

impl SubmissionResult {
    /// Create a response result.
    pub fn response(content: impl Into<String>) -> Self {
        Self::Response {
            content: content.into(),
        }
    }

    /// Create an OK result.
    pub fn ok() -> Self {
        Self::Ok { message: None }
    }

    /// Create an OK result with a message.
    pub fn ok_with_message(message: impl Into<String>) -> Self {
        Self::Ok {
            message: Some(message.into()),
        }
    }

    /// Create an error result.
    pub fn error(message: impl Into<String>) -> Self {
        Self::Error {
            message: message.into(),
        }
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_submission_types() {
        let input = Submission::user_input("Hello");
        assert!(input.starts_turn());
        assert!(!input.is_control());

        let undo = Submission::undo();
        assert!(!undo.starts_turn());
        assert!(undo.is_control());
    }

    #[test]
    fn test_parser_user_input() {
        let submission = SubmissionParser::parse("Hello, how are you?");
        assert!(
            matches!(submission, Submission::UserInput { content } if content == "Hello, how are you?")
        );
    }

    #[test]
    fn test_parser_undo() {
        let submission = SubmissionParser::parse("/undo");
        assert!(matches!(submission, Submission::Undo));

        let submission = SubmissionParser::parse("/UNDO");
        assert!(matches!(submission, Submission::Undo));
    }

    #[test]
    fn test_parser_redo() {
        let submission = SubmissionParser::parse("/redo");
        assert!(matches!(submission, Submission::Redo));
    }

    #[test]
    fn test_parser_interrupt() {
        let submission = SubmissionParser::parse("/interrupt");
        assert!(matches!(submission, Submission::Interrupt));

        let submission = SubmissionParser::parse("/stop");
        assert!(matches!(submission, Submission::Interrupt));
    }

    #[test]
    fn test_parser_compact() {
        let submission = SubmissionParser::parse("/compact");
        assert!(matches!(submission, Submission::Compact));
    }

    #[test]
    fn test_parser_clear() {
        let submission = SubmissionParser::parse("/clear");
        assert!(matches!(submission, Submission::Clear));
    }

    #[test]
    fn test_parser_new_thread() {
        let submission = SubmissionParser::parse("/thread new");
        assert!(matches!(submission, Submission::NewThread));

        let submission = SubmissionParser::parse("/new");
        assert!(matches!(submission, Submission::NewThread));
    }

    #[test]
    fn test_parser_switch_thread() {
        let uuid = Uuid::new_v4();
        let submission = SubmissionParser::parse(&format!("/thread {}", uuid));
        assert!(matches!(submission, Submission::SwitchThread { thread_id } if thread_id == uuid));
    }

    #[test]
    fn test_parser_resume() {
        let uuid = Uuid::new_v4();
        let submission = SubmissionParser::parse(&format!("/resume {}", uuid));
        assert!(
            matches!(submission, Submission::Resume { checkpoint_id } if checkpoint_id == uuid)
        );
    }

    #[test]
    fn test_parser_heartbeat() {
        let submission = SubmissionParser::parse("/heartbeat");
        assert!(matches!(submission, Submission::Heartbeat));
    }

    #[test]
    fn test_parser_summarize() {
        let submission = SubmissionParser::parse("/summarize");
        assert!(matches!(submission, Submission::Summarize));

        let submission = SubmissionParser::parse("/summary");
        assert!(matches!(submission, Submission::Summarize));
    }

    #[test]
    fn test_parser_suggest() {
        let submission = SubmissionParser::parse("/suggest");
        assert!(matches!(submission, Submission::Suggest));
    }

    #[test]
    fn test_parser_invalid_commands_become_user_input() {
        // Invalid UUID should become user input
        let submission = SubmissionParser::parse("/thread not-a-uuid");
        assert!(matches!(submission, Submission::UserInput { .. }));

        // Unknown command should become user input
        let submission = SubmissionParser::parse("/unknown");
        assert!(matches!(submission, Submission::UserInput { content } if content == "/unknown"));
    }

    #[test]
    fn test_parser_json_exec_approval() {
        let req_id = Uuid::new_v4();
        let json = serde_json::to_string(&Submission::ExecApproval {
            request_id: req_id,
            approved: true,
            always: false,
        })
        .expect("serialize");

        let submission = SubmissionParser::parse(&json);
        assert!(
            matches!(submission, Submission::ExecApproval { request_id, approved, always }
                if request_id == req_id && approved && !always)
        );
    }

    #[test]
    fn test_parser_json_exec_approval_always() {
        let req_id = Uuid::new_v4();
        let json = serde_json::to_string(&Submission::ExecApproval {
            request_id: req_id,
            approved: true,
            always: true,
        })
        .expect("serialize");

        let submission = SubmissionParser::parse(&json);
        assert!(
            matches!(submission, Submission::ExecApproval { request_id, approved, always }
                if request_id == req_id && approved && always)
        );
    }

    #[test]
    fn test_parser_json_exec_approval_deny() {
        let req_id = Uuid::new_v4();
        let json = serde_json::to_string(&Submission::ExecApproval {
            request_id: req_id,
            approved: false,
            always: false,
        })
        .expect("serialize");

        let submission = SubmissionParser::parse(&json);
        assert!(
            matches!(submission, Submission::ExecApproval { request_id, approved, always }
                if request_id == req_id && !approved && !always)
        );
    }

    #[test]
    fn test_parser_json_non_approval_stays_user_input() {
        // A JSON UserInput should NOT be intercepted, it should be treated as text
        let json = r#"{"UserInput":{"content":"hello"}}"#;
        let submission = SubmissionParser::parse(json);
        assert!(matches!(submission, Submission::UserInput { .. }));
    }

    #[test]
    fn test_parser_json_roundtrip_matches_approval_handler() {
        // Simulate exactly what chat_approval_handler does: serialize a Submission::ExecApproval
        // and verify the parser picks it up correctly.
        let request_id = Uuid::new_v4();
        let approval = Submission::ExecApproval {
            request_id,
            approved: true,
            always: false,
        };
        let json = serde_json::to_string(&approval).expect("serialize");
        eprintln!("Serialized approval JSON: {}", json);

        let parsed = SubmissionParser::parse(&json);
        assert!(
            matches!(parsed, Submission::ExecApproval { request_id: rid, approved, always }
                if rid == request_id && approved && !always),
            "Expected ExecApproval, got {:?}",
            parsed
        );
    }

    #[test]
    fn test_parser_system_command_help() {
        let submission = SubmissionParser::parse("/help");
        assert!(
            matches!(submission, Submission::SystemCommand { command, args } if command == "help" && args.is_empty())
        );

        let submission = SubmissionParser::parse("/?");
        assert!(
            matches!(submission, Submission::SystemCommand { command, .. } if command == "help")
        );

        let submission = SubmissionParser::parse("/HELP");
        assert!(
            matches!(submission, Submission::SystemCommand { command, .. } if command == "help")
        );
    }

    #[test]
    fn test_parser_system_command_model() {
        // No args: show current model
        let submission = SubmissionParser::parse("/model");
        assert!(
            matches!(submission, Submission::SystemCommand { command, args } if command == "model" && args.is_empty())
        );

        // With args: switch model
        let submission = SubmissionParser::parse("/model gpt-4o");
        assert!(
            matches!(submission, Submission::SystemCommand { command, args } if command == "model" && args == vec!["gpt-4o"])
        );

        // Case insensitive command, preserves arg case
        let submission = SubmissionParser::parse("/MODEL Claude-3.5");
        assert!(
            matches!(submission, Submission::SystemCommand { command, args } if command == "model" && args == vec!["Claude-3.5"])
        );
    }

    #[test]
    fn test_parser_system_command_version() {
        let submission = SubmissionParser::parse("/version");
        assert!(
            matches!(submission, Submission::SystemCommand { command, args } if command == "version" && args.is_empty())
        );
    }

    #[test]
    fn test_parser_system_command_tools() {
        let submission = SubmissionParser::parse("/tools");
        assert!(
            matches!(submission, Submission::SystemCommand { command, args } if command == "tools" && args.is_empty())
        );
    }

    #[test]
    fn test_parser_system_command_ping() {
        let submission = SubmissionParser::parse("/ping");
        assert!(
            matches!(submission, Submission::SystemCommand { command, args } if command == "ping" && args.is_empty())
        );
    }

    #[test]
    fn test_parser_system_command_debug() {
        let submission = SubmissionParser::parse("/debug");
        assert!(
            matches!(submission, Submission::SystemCommand { command, args } if command == "debug" && args.is_empty())
        );
    }

    #[test]
    fn test_parser_system_command_is_control() {
        let submission = SubmissionParser::parse("/help");
        assert!(submission.is_control());
        assert!(!submission.starts_turn());
    }

    #[test]
    fn test_parser_quit() {
        assert!(matches!(SubmissionParser::parse("/quit"), Submission::Quit));
        assert!(matches!(SubmissionParser::parse("/exit"), Submission::Quit));
        assert!(matches!(
            SubmissionParser::parse("/shutdown"),
            Submission::Quit
        ));
        assert!(matches!(SubmissionParser::parse("/QUIT"), Submission::Quit));
        assert!(matches!(SubmissionParser::parse("/Exit"), Submission::Quit));
    }
}
