use clap::{Parser, Subcommand};
use std::path::PathBuf;

mod commands;
mod templates;
mod platforms;
mod xcode;
mod xcode_macos;

#[derive(Parser)]
#[command(name = "jffi")]
#[command(about = "JFFI - Cross-platform app framework with Rust + native UIs", long_about = None)]
struct Cli {
    #[command(subcommand)]
    command: Commands,
}

#[derive(Subcommand)]
enum Commands {
    /// Create a new cross-platform app
    New {
        /// Project name
        name: String,
        
        /// Target platforms (comma-separated: ios,android,macos,windows,linux,web,multi)
        #[arg(short, long, default_value = "ios")]
        platforms: String,
        
        /// Project directory (defaults to current directory)
        #[arg(short, long)]
        path: Option<PathBuf>,
    },
    
    /// Build the app for specific platform(s)
    Build {
        /// Platform to build (ios, android, macos-arm64, macos-x64, windows-x64, windows-x86, linux, web)
        #[arg(short, long)]
        platform: Option<String>,
        
        /// Build all enabled platforms
        #[arg(short, long)]
        all: bool,
        
        /// Release build
        #[arg(short, long)]
        release: bool,
        
        /// Build for physical device (iOS only)
        #[arg(short, long)]
        device: bool,
    },
    
    /// Run the app on specific platform
    Run {
        /// Platform to run on
        #[arg(short, long, default_value = "ios")]
        platform: String,
        
        /// Run on physical device (iOS only)
        #[arg(short, long)]
        device: bool,
    },
    
    /// Watch mode - auto-rebuild on changes
    Dev {
        /// Platform to develop for
        #[arg(short, long, default_value = "ios")]
        platform: String,
    },
    
    /// Add a new platform to existing project
    Add {
        /// Platform to add
        platform: String,
    },
    
    /// List available platforms
    Platforms,
}

fn main() -> anyhow::Result<()> {
    let cli = Cli::parse();
    
    match cli.command {
        Commands::New { name, platforms, path } => {
            commands::new::create_project(&name, &platforms, path)?;
        }
        Commands::Build { platform, all, release, device } => {
            commands::build::build_project(platform, all, release, device)?;
        }
        Commands::Run { platform, device } => {
            commands::run::run_project(&platform, device)?;
        }
        Commands::Dev { platform } => {
            commands::dev::watch_project(&platform)?;
        }
        Commands::Add { platform } => {
            commands::add::add_platform(&platform)?;
        }
        Commands::Platforms => {
            commands::platforms::list_platforms();
        }
    }
    
    Ok(())
}
