Struct lodepng::ffi::CompressSettings
[−]
[src]
pub struct CompressSettings {
pub btype: c_uint,
pub use_lz77: c_uint,
pub windowsize: c_uint,
pub minmatch: c_uint,
pub nicematch: c_uint,
pub lazymatching: c_uint,
pub custom_zlib: Option< extern "C" fn(arg1: *mut *mut c_uchar, arg2: *mut size_t, arg3: *const c_uchar, arg4: size_t, arg5: *const CompressSettings) -> c_uint>,
pub custom_deflate: Option< extern "C" fn(arg1: *mut *mut c_uchar, arg2: *mut size_t, arg3: *const c_uchar, arg4: size_t, arg5: *const CompressSettings) -> c_uint>,
pub custom_context: *const c_void,
}Settings for zlib compression. Tweaking these settings tweaks the balance between speed and compression ratio.
Fields
btype | the block type for LZ (0, 1, 2 or 3, see zlib standard). Should be 2 for proper compression. |
use_lz77 | whether or not to use LZ77. Should be 1 for proper compression. |
windowsize | must be a power of two <= 32768. higher compresses more but is slower. Typical value: 2048. |
minmatch | mininum lz77 length. 3 is normally best, 6 can be better for some PNGs. Default: 0 |
nicematch | stop searching if >= this length found. Set to 258 for best compression. Default: 128 |
lazymatching | use lazy matching: better compression but a bit slower. Default: true |
custom_zlib | use custom zlib encoder instead of built in one (default: None) |
custom_deflate | use custom deflate encoder instead of built in one (default: null) if custom_zlib is used, custom_deflate is ignored since only the built in zlib function will call custom_deflate |
custom_context | optional custom settings for custom functions |
Methods
impl CompressSettings
fn new() -> CompressSettings
Default compression settings