1. 1. Introduction
    1. 1.1. Setup
  2. 2. Concepts
    1. 2.1. Bytecode
    2. 2.2. Modules
    3. 2.3. Types
  3. 3. Building Programs
    1. 3.1. Expressions
    2. 3.2. Assignment
    3. 3.3. Branching
    4. 3.4. Repeating
    5. 3.5. Optimization
  4. 4. Virtual Machine
    1. 4.1. Context
    2. 4.2. Hooks
    3. 4.3. Interrupt
  5. 5. Examples

The lovm2 Guide

Repeating