Struct glium::texture::DepthStencilTexture2dArrayMipmap
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pub struct DepthStencilTexture2dArrayMipmap<'t>(_, _);
Represents a single mipmap level of a DepthStencilTexture2dArray.
Can be obtained by calling DepthStencilTexture2dArrayLayer::mipmap() or
DepthStencilTexture2dArrayLayer::main_level().
Methods
impl<'t> DepthStencilTexture2dArrayMipmap<'t>
fn get_texture(&self) -> &'t DepthStencilTexture2dArray
Returns the corresponding texture.
fn get_level(&self) -> u32
Returns the texture level.
fn get_layer(&self) -> u32
Returns the layer index.