Struct glium::texture::DepthStencilTexture2dMipmap
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[src]
pub struct DepthStencilTexture2dMipmap<'t>(_, _);
Represents a single mipmap level of a DepthStencilTexture2d.
Can be obtained by calling DepthStencilTexture2d::mipmap() or DepthStencilTexture2d::main_level().
Methods
impl<'t> DepthStencilTexture2dMipmap<'t>
fn get_texture(&self) -> &'t DepthStencilTexture2d
Returns the corresponding texture.
fn get_level(&self) -> u32
Returns the texture level.