Struct glium::texture::DepthStencilTexture2dMultisampleArrayMipmap
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pub struct DepthStencilTexture2dMultisampleArrayMipmap<'t>(_, _);
Represents a single mipmap level of a DepthStencilTexture2dMultisampleArray.
Can be obtained by calling DepthStencilTexture2dMultisampleArray::mipmap() or DepthStencilTexture2dMultisampleArray::main_level().
Methods
impl<'t> DepthStencilTexture2dMultisampleArrayMipmap<'t>
fn get_texture(&self) -> &'t DepthStencilTexture2dMultisampleArray
Returns the corresponding texture.
fn get_level(&self) -> u32
Returns the texture level.