Struct glium::texture::StencilTexture1dMipmap
[−]
[src]
pub struct StencilTexture1dMipmap<'t>(_, _);
Represents a single mipmap level of a StencilTexture1d.
Can be obtained by calling StencilTexture1d::mipmap() or StencilTexture1d::main_level().
Methods
impl<'t> StencilTexture1dMipmap<'t>
fn get_texture(&self) -> &'t StencilTexture1d
Returns the corresponding texture.
fn get_level(&self) -> u32
Returns the texture level.