Crate lux [−] [src]
Modules
| color |
Color creation functions and some named defaults. |
| font |
Text drawing and loading functionality. |
| game |
A game loop implementation using Lux for windowing and graphics. |
| graphics |
All of 2d graphics related functionality. |
| interactive |
Functionality for dealing with events, querying, and modifying the window. |
| modifiers |
Many contexts can be modified and chained together in a logical way. |
| prelude |
A collection of common traits, structs and functions that are recommended for average Lux usage. |
| types |
Typedefs for use inside Lux. |
| window |
The main window and the frames that are generated by the window. |
Enums
| LuxError |
Any error that Lux might run into. |
Type Definitions
| LuxResult |
A result returning either a value or a lux-generated error. |