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pub use image::ImageError;
use std::error::Error;
use std::io::Error as IoError;
use std::convert::From;
use std;
use glium;
use image_atlas;
use image_atlas::image_atlas_bincode as bincode;
pub type LuxResult<A> = Result<A, LuxError>;
#[derive(Debug)]
pub enum LuxError {
WindowError(String),
OpenGlError(String),
ImageError(ImageError),
ShaderError(glium::ProgramCreationError),
IoError(IoError),
FontNotLoaded(String),
DrawError(glium::DrawError),
TextureCreationError(glium::texture::TextureCreationError),
IndexBufferCreationError,
VertexBufferCreationError,
FontMetadataError(bincode::DecodingError)
}
impl Error for LuxError {
fn description(&self) -> &str {
match self {
&LuxError::WindowError(ref s) => &s[..],
&LuxError::OpenGlError(ref s) => &s[..],
&LuxError::ShaderError(ref e) => e.description(),
&LuxError::IoError(ref ioe) => Error::description(ioe),
&LuxError::FontNotLoaded(ref s) => &s[..],
&LuxError::ImageError(ref e) => e.description(),
&LuxError::DrawError(_) => "",
&LuxError::TextureCreationError(_) => "",
&LuxError::IndexBufferCreationError => "An index buffer could not be created",
&LuxError::VertexBufferCreationError => "A vertex buffer could not be created",
&LuxError::FontMetadataError(ref e) => e.description()
}
}
}
impl From<image_atlas::DecodingError> for LuxError {
fn from(e: image_atlas::DecodingError) -> LuxError {
use image_atlas::DecodingError::*;
match e {
ImageDecodingError(e) => LuxError::ImageError(e),
BincodeDecodingError(e) => LuxError::FontMetadataError(e),
IoError(e) => LuxError::IoError(e)
}
}
}
impl From<glium::ProgramCreationError> for LuxError {
fn from(e: glium::ProgramCreationError) -> LuxError {
LuxError::ShaderError(e)
}
}
impl From<glium::texture::TextureCreationError> for LuxError {
fn from(e: glium::texture::TextureCreationError) -> LuxError {
LuxError::TextureCreationError(e)
}
}
impl From<IoError> for LuxError {
fn from(ioe: IoError) -> LuxError {
LuxError::IoError(ioe)
}
}
impl From<glium::DrawError> for LuxError {
fn from(e: glium::DrawError) -> LuxError {
LuxError::DrawError(e)
}
}
impl From<ImageError> for LuxError {
fn from(e: ImageError) -> LuxError {
LuxError::ImageError(e)
}
}
impl From<glium::vertex::BufferCreationError> for LuxError {
fn from(_: glium::vertex::BufferCreationError) -> LuxError {
LuxError::VertexBufferCreationError
}
}
impl From<glium::index::BufferCreationError> for LuxError {
fn from(_: glium::index::BufferCreationError) -> LuxError {
LuxError::IndexBufferCreationError
}
}
impl std::fmt::Display for LuxError {
fn fmt(&self, f: &mut std::fmt::Formatter) -> Result<(), std::fmt::Error> {
match self {
&LuxError::WindowError(ref s) => s.fmt(f),
&LuxError::OpenGlError(ref s) => s.fmt(f),
&LuxError::ShaderError(ref e) => e.fmt(f),
&LuxError::IoError(ref e) => e.fmt(f),
&LuxError::FontNotLoaded(ref s) => s.fmt(f),
&LuxError::DrawError(ref e) => e.fmt(f),
&LuxError::ImageError(ref e) => e.fmt(f),
&LuxError::TextureCreationError(ref e) => std::fmt::Debug::fmt(&e, f),
&LuxError::IndexBufferCreationError => "An index buffer could not be created".fmt(f),
&LuxError::VertexBufferCreationError => "A vertex buffer could not be created".fmt(f),
&LuxError::FontMetadataError(ref e) => e.fmt(f)
}
}
}