Struct winapi::usp10::SCRIPT_CONTROL [] [src]

pub struct SCRIPT_CONTROL {
    // some fields omitted
}

Methods

impl SCRIPT_CONTROL

fn uDefaultLanguage(&self) -> DWORD

fn set_uDefaultLanguage(&mut self, val: DWORD)

fn fContextDigits(&self) -> DWORD

fn set_fContextDigits(&mut self, val: DWORD)

fn fInvertPreBoundDir(&self) -> DWORD

fn set_fInvertPreBoundDir(&mut self, val: DWORD)

fn fInvertPostBoundDir(&self) -> DWORD

fn set_fInvertPostBoundDir(&mut self, val: DWORD)

fn fLinkStringBefore(&self) -> DWORD

fn set_fLinkStringBefore(&mut self, val: DWORD)

fn fLinkStringAfter(&self) -> DWORD

fn set_fLinkStringAfter(&mut self, val: DWORD)

fn fNeutralOverride(&self) -> DWORD

fn set_fNeutralOverride(&mut self, val: DWORD)

fn fNumericOverride(&self) -> DWORD

fn set_fNumericOverride(&mut self, val: DWORD)

fn fLegacyBidiClass(&self) -> DWORD

fn set_fLegacyBidiClass(&mut self, val: DWORD)

fn fMergeNeutralItems(&self) -> DWORD

fn set_fMergeNeutralItems(&mut self, val: DWORD)

fn fReserved(&self) -> DWORD

fn set_fReserved(&mut self, val: DWORD)

Trait Implementations

Derived Implementations

impl Debug for SCRIPT_CONTROL

fn fmt(&self, __arg_0: &mut Formatter) -> Result

impl Copy for SCRIPT_CONTROL

impl Clone for SCRIPT_CONTROL

fn clone(&self) -> SCRIPT_CONTROL

fn clone_from(&mut self, source: &Self)