Struct winapi::xinput::XINPUT_STATE [] [src]

pub struct XINPUT_STATE {
    pub dwPacketNumber: DWORD,
    pub Gamepad: XINPUT_GAMEPAD,
}

Fields

dwPacketNumber
Gamepad

Trait Implementations

Derived Implementations

impl Debug for XINPUT_STATE

fn fmt(&self, __arg_0: &mut Formatter) -> Result

impl Copy for XINPUT_STATE

impl Clone for XINPUT_STATE

fn clone(&self) -> XINPUT_STATE

fn clone_from(&mut self, source: &Self)