//! # Capabilities
//! <https://wiki.secondlife.com/wiki/Capabilities>
//!
//! OpenSimulator uses HTTP endpoints for retrieving large amounts of data. These are called
//! Capabilities or "caps" by the spec. These endpoints are unique URLs that can send and receive
//! data.
///
///
/// Informs the server ofw which capabilities are required, and retrieves the endpoint URLs
pub mod capabilities;

/// Handles the folder structure for the inventory capability response.
pub mod folder_types;

/// Handles the types for inventory items
pub mod item;

/// Handles scene data.
/// Scenes are what contain meshes, their effects, and how they are arranged in relation to each
/// other.
pub mod scene;

/// Handles the mesh data.
/// This contains the triangle coordinates of mesh objects that will be displayed by the UI.
pub mod mesh;

/// Contains login information sent over http
pub mod login;

/// requests a folder from the capability endpoint
pub mod folder_request;
