# Copyright © 2023 Apple Inc.

import os
import re
import subprocess
import sys
from pathlib import Path

from setuptools import Extension, find_namespace_packages, setup
from setuptools.command.build_ext import build_ext

import mlx

_MLX_PATH = str(mlx.__path__[0])


# A CMakeExtension needs a sourcedir instead of a file list.
class CMakeExtension(Extension):
    def __init__(self, name: str, sourcedir: str = "") -> None:
        super().__init__(name, sources=[])
        self.sourcedir = os.fspath(Path(sourcedir).resolve())


class CMakeBuild(build_ext):
    def build_extension(self, ext: CMakeExtension) -> None:
        # Must be in this form due to bug in .resolve() only fixed in Python 3.10+
        ext_fullpath = Path.cwd() / self.get_ext_fullpath(ext.name)  # type: ignore[no-untyped-call]
        extdir = ext_fullpath.parent.resolve()

        debug = int(os.environ.get("DEBUG", 0)) if self.debug is None else self.debug
        cfg = "Debug" if debug else "Release"

        # CMake lets you override the generator - we need to check this.
        # Can be set with Conda-Build, for example.
        cmake_generator = os.environ.get("CMAKE_GENERATOR", "")

        # Set Python_EXECUTABLE instead if you use PYBIND11_FINDPYTHON
        # EXAMPLE_VERSION_INFO shows you how to pass a value into the C++ code
        # from Python.
        cmake_args = [
            f"-DCMAKE_LIBRARY_OUTPUT_DIRECTORY={extdir}{os.sep}",
            f"-DCMAKE_BUILD_TYPE={cfg}",
            "-DBUILD_SHARED_LIBS=ON",
        ]
        build_args = []
        # Adding CMake arguments set as environment variable
        # (needed e.g. to build for ARM OSx on conda-forge)
        if "CMAKE_ARGS" in os.environ:
            cmake_args += [item for item in os.environ["CMAKE_ARGS"].split(" ") if item]

        if sys.platform.startswith("darwin"):
            # Cross-compile support for macOS - respect ARCHFLAGS if set
            archs = re.findall(r"-arch (\S+)", os.environ.get("ARCHFLAGS", ""))
            if archs:
                cmake_args += ["-DCMAKE_OSX_ARCHITECTURES={}".format(";".join(archs))]

        # Set CMAKE_BUILD_PARALLEL_LEVEL to control the parallel build level
        # across all generators.
        if "CMAKE_BUILD_PARALLEL_LEVEL" not in os.environ:
            # self.parallel is a Python 3 only way to set parallel jobs by hand
            # using -j in the build_ext call, not supported by pip or PyPA-build.
            if hasattr(self, "parallel") and self.parallel:
                # CMake 3.12+ only.
                build_args += [f"-j{self.parallel}"]

        build_temp = Path(self.build_temp) / ext.name
        if not build_temp.exists():
            build_temp.mkdir(parents=True)

        # Make sure cmake can find MLX
        os.environ["MLX_DIR"] = _MLX_PATH

        subprocess.run(
            ["cmake", ext.sourcedir, *cmake_args], cwd=build_temp, check=True
        )
        subprocess.run(
            ["cmake", "--build", ".", *build_args], cwd=build_temp, check=True
        )

    def run(self):
        super().run()

        # Based on https://github.com/pypa/setuptools/blob/main/setuptools/command/build_ext.py#L102
        if self.inplace:
            for ext in self.extensions:
                if isinstance(ext, CMakeExtension):
                    # Resolve inplace package dir
                    build_py = self.get_finalized_command("build_py")
                    inplace_file, regular_file = self._get_inplace_equivalent(
                        build_py, ext
                    )

                    inplace_dir = str(Path(inplace_file).parent.resolve())
                    regular_dir = str(Path(regular_file).parent.resolve())

                    self.copy_tree(regular_dir, inplace_dir)
