# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO
#
# When uploading crates to the registry Cargo will automatically
# "normalize" Cargo.toml files for maximal compatibility
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# to registry (e.g., crates.io) dependencies.
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# See Cargo.toml.orig for the original contents.

[package]
edition = "2024"
rust-version = "1.92"
name = "nightshade-editor"
version = "0.16.0"
authors = ["Matthew Berger <matthewjordanberger@gmail.com>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Interactive map editor for the Nightshade game engine"
homepage = "https://github.com/matthewjberger/nightshade"
readme = false
keywords = [
    "gamedev",
    "engine",
    "editor",
    "ecs",
    "wgpu",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/matthewjberger/nightshade"
resolver = "2"

[features]
chrome = ["nightshade/chrome"]
tracy = ["nightshade/tracy"]

[[bin]]
name = "nightshade-editor"
path = "src/main.rs"

[dependencies.nightshade]
version = "0.16.0"
features = [
    "tracing",
    "shell",
    "gizmos",
    "debug_render",
    "physics",
    "navmesh",
    "navmesh-bake",
]

[dependencies.serde]
version = "1.0.228"
features = ["derive"]

[target.'cfg(not(target_arch = "wasm32"))'.dependencies.zip]
version = "8"
features = ["deflate-flate2-zlib-rs"]
default-features = false
