#[derive(
    Debug,
    Clone,
    conjure_object::serde::Serialize,
    conjure_object::serde::Deserialize,
    PartialEq,
    Eq,
    PartialOrd,
    Ord,
    Hash
)]
#[serde(crate = "conjure_object::serde")]
#[conjure_object::private::staged_builder::staged_builder]
#[builder(crate = conjure_object::private::staged_builder, update, inline)]
pub struct ColumnPinningState {
    #[builder(default, list(item(type = super::ColumnId)))]
    #[serde(rename = "left", skip_serializing_if = "Vec::is_empty", default)]
    left: Vec<super::ColumnId>,
    #[builder(default, list(item(type = super::ColumnId)))]
    #[serde(rename = "right", skip_serializing_if = "Vec::is_empty", default)]
    right: Vec<super::ColumnId>,
}
impl ColumnPinningState {
    /// Constructs a new instance of the type.
    #[inline]
    pub fn new() -> Self {
        Self::builder().build()
    }
    #[inline]
    pub fn left(&self) -> &[super::ColumnId] {
        &*self.left
    }
    #[inline]
    pub fn right(&self) -> &[super::ColumnId] {
        &*self.right
    }
}
