#[derive(
    Debug,
    Clone,
    conjure_object::serde::Serialize,
    conjure_object::serde::Deserialize,
    PartialEq,
    Eq,
    PartialOrd,
    Ord,
    Hash
)]
#[serde(crate = "conjure_object::serde")]
#[conjure_object::private::staged_builder::staged_builder]
#[builder(crate = conjure_object::private::staged_builder, update, inline)]
pub struct ValidateChecklistResolutionResponse {
    #[serde(rename = "checklistRid")]
    checklist_rid: super::super::super::rids::api::ChecklistRid,
    #[serde(rename = "assetRid")]
    asset_rid: super::super::super::rids::api::AssetRid,
    #[builder(default, set(item(type = super::ResolvedCheckStatus)))]
    #[serde(
        rename = "resolutionStatus",
        skip_serializing_if = "std::collections::BTreeSet::is_empty",
        default
    )]
    resolution_status: std::collections::BTreeSet<super::ResolvedCheckStatus>,
}
impl ValidateChecklistResolutionResponse {
    /// Constructs a new instance of the type.
    #[inline]
    pub fn new(
        checklist_rid: super::super::super::rids::api::ChecklistRid,
        asset_rid: super::super::super::rids::api::AssetRid,
    ) -> Self {
        Self::builder().checklist_rid(checklist_rid).asset_rid(asset_rid).build()
    }
    #[inline]
    pub fn checklist_rid(&self) -> &super::super::super::rids::api::ChecklistRid {
        &self.checklist_rid
    }
    #[inline]
    pub fn asset_rid(&self) -> &super::super::super::rids::api::AssetRid {
        &self.asset_rid
    }
    #[inline]
    pub fn resolution_status(
        &self,
    ) -> &std::collections::BTreeSet<super::ResolvedCheckStatus> {
        &self.resolution_status
    }
}
