#[derive(
    Debug,
    Clone,
    conjure_object::serde::Serialize,
    conjure_object::serde::Deserialize,
    conjure_object::private::DeriveWith
)]
#[serde(crate = "conjure_object::serde")]
#[derive_with(PartialEq, Eq, PartialOrd, Ord, Hash)]
#[conjure_object::private::staged_builder::staged_builder]
#[builder(crate = conjure_object::private::staged_builder, update, inline)]
pub struct Scatter3dNode {
    #[builder(custom(type = super::NumericSeriesNode, convert = Box::new))]
    #[serde(rename = "x")]
    x: Box<super::NumericSeriesNode>,
    #[builder(custom(type = super::NumericSeriesNode, convert = Box::new))]
    #[serde(rename = "y")]
    y: Box<super::NumericSeriesNode>,
    #[builder(custom(type = super::NumericSeriesNode, convert = Box::new))]
    #[serde(rename = "z")]
    z: Box<super::NumericSeriesNode>,
    #[serde(rename = "driverSeries")]
    driver_series: super::super::super::api::DriverSeries3d,
}
impl Scatter3dNode {
    #[inline]
    pub fn x(&self) -> &super::NumericSeriesNode {
        &*self.x
    }
    #[inline]
    pub fn y(&self) -> &super::NumericSeriesNode {
        &*self.y
    }
    #[inline]
    pub fn z(&self) -> &super::NumericSeriesNode {
        &*self.z
    }
    #[inline]
    pub fn driver_series(&self) -> &super::super::super::api::DriverSeries3d {
        &self.driver_series
    }
}
