/// The most recent durationSec seconds of returns leading up to the playhead.
#[derive(
    Debug,
    Clone,
    conjure_object::serde::Serialize,
    conjure_object::serde::Deserialize,
    conjure_object::private::DeriveWith,
    Copy
)]
#[serde(crate = "conjure_object::serde")]
#[derive_with(PartialEq, Eq, PartialOrd, Ord, Hash)]
#[conjure_object::private::staged_builder::staged_builder]
#[builder(crate = conjure_object::private::staged_builder, update, inline)]
pub struct SpatialTimeWindowTrailing {
    #[serde(rename = "durationSec")]
    #[derive_with(with = conjure_object::private::DoubleWrapper)]
    duration_sec: f64,
}
impl SpatialTimeWindowTrailing {
    /// Constructs a new instance of the type.
    #[inline]
    pub fn new(duration_sec: f64) -> Self {
        Self::builder().duration_sec(duration_sec).build()
    }
    #[inline]
    pub fn duration_sec(&self) -> f64 {
        self.duration_sec
    }
}
