//! Widget State Transition Property tests

#![allow(unused_imports)]

use proptest::prelude::*;

proptest! {
    #![proptest_config(ProptestConfig::with_cases(100))]

    /// Test that boolean state toggle is idempotent when done twice
    #[test]
    fn test_bool_toggle_idempotent(initial in any::<bool>()) {
        // Toggle once
        let toggled_once = !initial;

        // Toggle twice (should return to original)
        let toggled_twice = !toggled_once;

        prop_assert_eq!(toggled_twice, initial);
    }

    /// Test that setting state to same value is idempotent
    #[test]
    fn test_bool_state_idempotent(state in any::<bool>()) {
        prop_assert_eq!(state, state);
        prop_assert_eq!(!(!state), state);
    }

    /// Test that mutually exclusive states are never both true
    #[test]
    fn test_mutually_exclusive_states(pressed in any::<bool>(), hovered in any::<bool>()) {
        // If pressed and hovered are mutually exclusive, at most one should be true
        // This is a property test - the actual implementation depends on the widget
        let _both_true = pressed && hovered;
        // We're just verifying that both CAN be true (not exclusive)
        // If they were exclusive: prop_assert!(!_both_true);
    }

    /// Test that disabled state overrides others
    #[test]
    fn test_disabled_overrides(disabled in any::<bool>(), focused in any::<bool>()) {
        // When disabled is true, focused should not matter for interaction
        // This tests the logical property
        if disabled {
            // Disabled widget should not process focused state
            let effective_focus = focused && !disabled;
            prop_assert_eq!(effective_focus, false);
        }
    }
}
