Function rrise::sound_engine::add_default_listener
source · pub fn add_default_listener(listener_id: AkGameObjectID) -> Result<(), AkResult>Expand description
Add a single listener to the default set of listeners. Upon registration, all game objects reference the default listener set, until a call to add_listener, remove_listener, set_listeners or [set_game_object_output_bus_volume] is made on that game object.