Function rrise::sound_engine::remove_default_listener
source · pub fn remove_default_listener(
listener_id: AkGameObjectID
) -> Result<(), AkResult>Expand description
Remove a single listener from the default set of listeners. Upon registration, all game objects reference the default listener set, until a call to add_listener, remove_listener, set_listeners or [set_game_object_output_bus_volume] is made on that game object.