Function rrise::sound_engine::set_listeners
source · pub fn set_listeners(
emitter_id: AkGameObjectID,
listener_ids: &[AkGameObjectID]
) -> Result<(), AkResult>Expand description
Sets a game object’s associated listeners.
All listeners that have previously been added via add_listener or set via set_listeners will be removed and replaced with the listeners in the array listener_ids.
Calling this function will override the default set of listeners and emitter_id will now reference its own, unique set of listeners.
See also