// Note: These are integration tests that require a running server
// For now, we'll create the structure and skip them

#[test]
#[ignore] // Requires running server
fn test_client_receives_stream_start() {
    // Test that client can receive stream/start message
    // Will implement when we have full client
}

#[test]
#[ignore] // Requires running server
fn test_client_handles_audio_chunks() {
    // Test that client can receive binary audio chunks
    // Will implement when we have full client
}
