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use failure::Error;
use error::{SnowError, StateProblem};
use handshakestate::HandshakeState;
#[cfg(feature = "nightly")] use std::convert::{TryFrom, TryInto};
#[cfg(not(feature = "nightly"))] use utils::{TryFrom, TryInto};
use transportstate::*;
#[cfg_attr(feature = "cargo-clippy", allow(large_enum_variant))]
pub enum Session {
Handshake(HandshakeState),
Transport(TransportState),
}
impl Session {
pub fn is_payload_encrypted(&self) -> bool {
match *self {
Session::Handshake(ref state) => state.is_write_encrypted(),
Session::Transport(_) => true,
}
}
pub fn is_handshake_finished(&self) -> bool {
match *self {
Session::Handshake(ref state) => state.is_finished(),
Session::Transport(_) => true,
}
}
pub fn is_initiator(&self) -> bool {
match *self {
Session::Handshake(ref state) => state.is_initiator(),
Session::Transport(ref state) => state.is_initiator(),
}
}
pub fn write_message(&mut self, payload: &[u8], output: &mut [u8]) -> Result<usize, Error> {
match *self {
Session::Handshake(ref mut state) => state.write_handshake_message(payload, output),
Session::Transport(ref mut state) => state.write_transport_message(payload, output),
}
}
pub fn read_message(&mut self, input: &[u8], payload: &mut [u8]) -> Result<usize, Error> {
match *self {
Session::Handshake(ref mut state) => state.read_handshake_message(input, payload),
Session::Transport(ref mut state) => state.read_transport_message(input, payload),
}
}
pub fn rekey(&mut self, initiator: Option<&[u8]>, responder: Option<&[u8]>) -> Result<(), Error> {
match *self {
Session::Handshake(_) => Err(SnowError::State { reason: StateProblem::HandshakeNotFinished }.into()),
Session::Transport(ref mut state) => {
if let Some(key) = initiator {
state.rekey_initiator(key);
}
if let Some(key) = responder {
state.rekey_responder(key);
}
Ok(())
},
}
}
pub fn receiving_nonce(&self) -> Result<u64, Error> {
match *self {
Session::Handshake(_) => Err(SnowError::State { reason: StateProblem::HandshakeNotFinished }.into()),
Session::Transport(ref state) => Ok(state.receiving_nonce())
}
}
pub fn sending_nonce(&self) -> Result<u64, Error> {
match *self {
Session::Handshake(_) => Err(SnowError::State { reason: StateProblem::HandshakeNotFinished }.into()),
Session::Transport(ref state) => Ok(state.sending_nonce())
}
}
pub fn get_remote_static(&self) -> Option<&[u8]> {
match *self {
Session::Handshake(ref state) => state.get_remote_static(),
Session::Transport(ref state) => state.get_remote_static(),
}
}
pub fn set_receiving_nonce(&mut self, nonce: u64) -> Result<(), Error> {
match *self {
Session::Handshake(_) => bail!(SnowError::State { reason: StateProblem::HandshakeNotFinished }),
Session::Transport(ref mut state) => Ok(state.set_receiving_nonce(nonce))
}
}
pub fn set_psk(&mut self, location: usize, key: &[u8]) -> Result<(), Error> {
match *self {
Session::Handshake(ref mut state) => state.set_psk(location, key),
Session::Transport(_) => bail!(SnowError::State { reason: StateProblem::HandshakeAlreadyFinished })
}
}
pub fn into_transport_mode(self) -> Result<Self, Error> {
match self {
Session::Handshake(state) => {
if !state.is_finished() {
Err(SnowError::State { reason: StateProblem::HandshakeNotFinished }.into())
} else {
Ok(Session::Transport(state.try_into()?))
}
},
_ => Ok(self)
}
}
}
impl Into<Session> for HandshakeState {
fn into(self) -> Session {
Session::Handshake(self)
}
}
impl TryFrom<HandshakeState> for TransportState {
type Error = Error;
fn try_from(old: HandshakeState) -> Result<Self, Error> {
let initiator = old.is_initiator();
let (cipherstates, handshake, dh_len, rs) = old.finish()?;
Ok(TransportState::new(cipherstates, handshake.pattern, dh_len, rs, initiator))
}
}