v0.3.2 (09/17/2023) :
  - Oops. Collisions were mandatory. Removed this. 

v0.3.1 (09/10/2023) :
  - Oops. Forgot 0x in code generation for collisions

v0.3.0 (09/10/2023) :
  - Added support for sprite collision maps

v0.2.1 (08/30/2023) :
  - Added support for small & big sprites

v0.2 (08/16/2023) :
  - Added support for 320AC and 320BD modes

v0.1 (04/17/2023) :
  - Initial commit
