v0.4.3 (07/15/2024) :
   - Added fake sprite option  
   - Added bank sprite option
   - Added an error when wrong specified palette
   - Accepts width not multiple of full bytes
   - Fixed issue with small height sprites

v0.4.2 (05/26/2024) :
   - 320C mode: error to warning

v0.4.1 (05/06/2024) :
   - Corrected a bug in collision data generation for big sprites 

v0.4.0 (03/26/2024) :
   - Added support for 12 lines sprites

v0.3.7 (03/04/2024) :
   - Corrected another bug wrt 320C sprites

v0.3.6 (12/11/2023) :
   - Corrected bug wrt 320C sprites

v0.3.5 (10/27/2023) :
  - Solved a bug with sprites defined without palette 

v0.3.4 (10/16/2023) :
  - Accepts black as a color (not just background) 

v0.3.3 (10/08/2023) :
  - Added background keyword support 

v0.3.2 (09/17/2023) :
  - Oops. Collisions were mandatory. Removed this. 

v0.3.1 (09/10/2023) :
  - Oops. Forgot 0x in code generation for collisions

v0.3.0 (09/10/2023) :
  - Added support for sprite collision maps

v0.2.1 (08/30/2023) :
  - Added support for small & big sprites

v0.2 (08/16/2023) :
  - Added support for 320AC and 320BD modes

v0.1 (04/17/2023) :
  - Initial commit
