syntax = "proto2";

import "steammessages_base.proto";
import "steammessages_unified_base.steamclient.proto";

option cc_generic_services = true;

message CWorkshop_GetEULAStatus_Request {
  optional uint32 appid = 1;
}

message CWorkshop_GetEULAStatus_Response {
  optional uint32 version = 1;
  optional uint32 timestamp_action = 2;
  optional bool accepted = 3;
  optional bool needs_action = 4;
}

service Workshop {
  rpc GetEULAStatus (.CWorkshop_GetEULAStatus_Request) returns (.CWorkshop_GetEULAStatus_Response) {
  }
}

