syntax = "proto2";

import "steammessages_base.proto";
import "webuimessages_base.proto";

option optimize_for = SPEED;
option cc_generic_services = true;

message CSystemManager_Hibernate_Request {
}

message CSystemManager_Hibernate_Response {
}

message CSystemManager_WriteFile_Request {
  optional string path = 1;
  optional bytes data = 2;
}

message CSystemManager_WriteFile_Response {
}

service SystemManager {
  rpc Hibernate (.CSystemManager_Hibernate_Request) returns (.CSystemManager_Hibernate_Response);
  rpc WriteFile (.CSystemManager_WriteFile_Request) returns (.CSystemManager_WriteFile_Response);
}

