syntax = "proto2";

import "steammessages_base.proto";
import "webuimessages_base.proto";

option optimize_for = SPEED;
option cc_generic_services = true;

message CAudio_PlaySpeakerTestOnChannel_Request {
  optional int32 channel_num = 1;
}

message CAudio_PlaySpeakerTestOnChannel_Response {
  optional bool success = 1;
}

service Audio {
  rpc PlaySpeakerTestOnChannel (.CAudio_PlaySpeakerTestOnChannel_Request) returns (.CAudio_PlaySpeakerTestOnChannel_Response);
}

