Window - SGE Documentation

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# Window

There are numerous functions for querying and changing the properties of the window, for example if it is in fullscreen or how big it is in pixels.

See: window module documentation

## Cursor icons

You may set the current cursor icon to use with one of these functions, it will only last for one frame, so you should re-set the cursor icon every frame.

    #![allow(unused)]
    fn main() {
    // in frame loop/function called every frame
    if is_hovered {
        use_pointer_cursor_icon();
    }
    }